|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Echo 1991
Dead Man's Game
837
|
Posted - 2015.06.12 10:11:00 -
[1] - Quote
Powerh8er wrote:Well, I think logis should be more like scouts meaning that they already have the second lowest HP, so why arent they the second fastest? They are supposed to be a class like medics/ run around supporting the team with equipment and... stuff. They should atleast be able to get their expensive squishy asses around quickly.
An ewar buff would also make alot of sense, information is an important part of logistics too according to the definiton of the concept.
They kinda have the best ewar capabilities anyway. Best range if I remember correctly and 2nd best precision and damps. What logis need is more HP, not a crazy amount but a bit more than assaults seeing as how they are much slower. |
Echo 1991
Dead Man's Game
837
|
Posted - 2015.06.12 10:53:00 -
[2] - Quote
ZED Regent wrote: Indeed, a buff in speed might be welcome.
Not sure about HP though... but i wouldn't mind that...
Stacking less armor makes room for other modules...
Its an easier fix than changing speed stats for both assaults and logis. And it makes sense that as the logi has more slots overall it should in theory be a bulkier suit. It should have like one basic plate HP difference than assaults on armour logis, and shield ones should have an enhanced extender more shield HP. Numbers can be thrown about a little but I think this would be a better fix.
You could even take a slot away from the logis and give them a bit more HP.
|
Echo 1991
Dead Man's Game
837
|
Posted - 2015.06.12 12:47:00 -
[3] - Quote
Melchiah ARANeAE wrote:Echo 1991 wrote:ZED Regent wrote: Indeed, a buff in speed might be welcome.
Not sure about HP though... but i wouldn't mind that...
Stacking less armor makes room for other modules...
Its an easier fix than changing speed stats for both assaults and logis. And it makes sense that as the logi has more slots overall it should in theory be a bulkier suit. It should have like one basic plate HP difference than assaults on armour logis, and shield ones should have an enhanced extender more shield HP. Numbers can be thrown about a little but I think this would be a better fix. You could even take a slot away from the logis and give them a bit more HP. Logis are going to be faster and assaults slower. Source. i know, but its gonna give rise to slayer logis again. |
Echo 1991
Dead Man's Game
837
|
Posted - 2015.06.12 12:53:00 -
[4] - Quote
ZED Regent wrote:Echo 1991 wrote:ZED Regent wrote: Indeed, a buff in speed might be welcome.
Not sure about HP though... but i wouldn't mind that...
Stacking less armor makes room for other modules...
Its an easier fix than changing speed stats for both assaults and logis. And it makes sense that as the logi has more slots overall it should in theory be a bulkier suit. It should have like one basic plate HP difference than assaults on armour logis, and shield ones should have an enhanced extender more shield HP. Numbers can be thrown about a little but I think this would be a better fix. You could even take a slot away from the logis and give them a bit more HP. Sounds fair... if you buff hp but not the speed but and not remove a slot, you can use that for a kincat if you want some xtra speed.... i only suggest taking a slot away if they decide to increase the HP even more than what i suggested. Buffing speed is gonna make assaults worse, not just make logis better. |
|
|
|